Diablo II: Resurrected · Patch 3.3

Diablo II: Resurrected

Updated:

Browse items, runes, runewords and area levels for Diablo II: Resurrected, updated for Patch 3.3.

Equipment

Browse base items, unique items, set items and charms, with requirements next to the stats.

Base Items

Compare normal, exceptional and elite bases. Maximum sockets depend on the base type; the sockets on a particular drop also depend on its item level.

Charms

Annihilus, Hellfire Torch, Gheed's Fortune and the Sunder charms, with their requirements and property ranges.

Class-Specific Items

Unique items usable only by one class. Warlock equipment requires Reign of the Warlock.

Set Items

Compare set pieces and their bonuses. Bonuses that need several pieces are marked, for example “(2 pieces)” or “(Full set)”.

Unique Items

Search unique items by name or property. Use the category filter, or the Unique Armor, Weapons and Accessories pages, for a shorter list.

Unique Armor

Compare unique helms, body armor, shields, gloves, belts and boots, with defense ranges and requirements shown for each.

Unique Weapons

Browse unique weapons with damage ranges, requirements and magical properties together. Search by weapon name or a property for your build.

Unique Accessories

Compare unique rings, amulets, jewels and charms. Variable properties show their roll ranges.

Runes

All 33 runes, in number order, with level requirements and their effects in weapons, helms, body armor and shields.

Runewords

Each runeword lists its rune order, allowed base types, level requirement and properties. Use a nonmagical item with exactly the listed number of sockets.

Area Levels

Compare area levels across Normal, Nightmare and Hell, plus 66 Super Uniques. Hell 85 lists areas whose Hell level is 85. Terror Zone levels are not covered here.

Class starting values and growth

Unmodified starting values; growth is per character level or allocated attribute point.

Amazon

Strength20
Dexterity25
Vitality20
Energy15
Starting Stamina84
Starting Life50
Starting Mana15
Life per Level2
Life per Vitality3
Mana per Level1.5
Mana per Energy1.5
Stamina per Level1
Stamina per Vitality1

Assassin

Strength20
Dexterity20
Vitality20
Energy25
Starting Stamina95
Starting Life50
Starting Mana25
Life per Level2
Life per Vitality3
Mana per Level1.5
Mana per Energy1.75
Stamina per Level1.25
Stamina per Vitality1.25

Barbarian

Strength30
Dexterity20
Vitality25
Energy10
Starting Stamina92
Starting Life55
Starting Mana10
Life per Level2
Life per Vitality4
Mana per Level1
Mana per Energy1
Stamina per Level1
Stamina per Vitality1

Druid

Strength15
Dexterity20
Vitality25
Energy20
Starting Stamina84
Starting Life55
Starting Mana20
Life per Level1.5
Life per Vitality2
Mana per Level2
Mana per Energy2
Stamina per Level1
Stamina per Vitality1

Necromancer

Strength15
Dexterity25
Vitality15
Energy25
Starting Stamina79
Starting Life45
Starting Mana25
Life per Level1.5
Life per Vitality2
Mana per Level2
Mana per Energy2
Stamina per Level1
Stamina per Vitality1

Paladin

Strength25
Dexterity20
Vitality25
Energy15
Starting Stamina89
Starting Life55
Starting Mana15
Life per Level2
Life per Vitality3
Mana per Level1.5
Mana per Energy1.5
Stamina per Level1
Stamina per Vitality1

Sorceress

Strength10
Dexterity25
Vitality10
Energy35
Starting Stamina74
Starting Life40
Starting Mana35
Life per Level1
Life per Vitality2
Mana per Level2
Mana per Energy2
Stamina per Level1
Stamina per Vitality1

Warlock

Strength15
Dexterity20
Vitality25
Energy20
Starting Stamina86
Starting Life55
Starting Mana20
Life per Level2
Life per Vitality3
Mana per Level1.5
Mana per Energy2
Stamina per Level1
Stamina per Vitality1