Diablo II: Resurrected · Patch 3.3
D2R Runewords
Updated: 2026-10-20
Each runeword lists its rune order, allowed base types, level requirement and properties. Use a nonmagical item with exactly the listed number of sockets.
Some properties are not listed on this site yet. A note on each affected item identifies an incomplete list; items without listed properties show their name and base only.
Weapon, Shield and Armor sections separate their socketed rune effects. Availability notes describe documented patch changes; other mode restrictions remain unconfirmed.
Effects: Current values (3.3)
Armor +20% Enhanced Damage +25 to Strength +15 to Dexterity +20 to Vitality +10 to Energy +50 to Life All Resistances +30 Requirements -15% Allowed bases: Armor, Any Shield
Effects: Current values (3.3)
Armor 12% Chance to cast level 15 Hydra on striking 20% Chance to cast level 18 Venom when struck Level 14 Holy Fire Aura When Equipped +360 Defense +230 Defense vs. Missile +(3–5) to all Attributes +0.375 to Strength (Based on Character Level) Increase Maximum Mana 5% +5% to Maximum Lightning Resist Damage Reduced by 7 Shield 12% Chance to cast level 15 Hydra on striking 20% Chance to cast level 18 Venom when struck Level 14 Holy Fire Aura When Equipped +360 Defense +230 Defense vs. Missile +(3–5) to all Attributes +0.375 to Strength (Based on Character Level) +50 to Mana +5% to Maximum Lightning Resist Damage Reduced by 7 Allowed bases: Sword, Hammer, Axe
Effects: Current values (3.3)
Weapon 20% Chance to cast level 20 Charged Bolt on attack 10% Chance to cast level 18 Life Tap on striking 6% Chance to cast level 11 Fade when struck Level 17 Might Aura When Equipped +(330–375)% Enhanced Damage Ignore Target's Defense +(60–70)% Chance of Crushing Blow Prevent Monster Heal Hit Blinds Target +1 0.5% Better Chance of Getting Magic Items (Based on Character Level) Effects: Current values (3.3)
Armor +75% Enhanced Defense +30 Defense vs. Missile +10 to Vitality +10 to Energy +33 to Mana Damage Reduced by 7 Magic Damage Reduced by 3 +15% Damage Taken Goes To Mana +5 to Light Radius Effects: Current values (3.3)
Weapon +2 to All Skills +20% Increased Attack Speed +20% Faster Hit Recovery +200% Enhanced Damage +75% Damage to Undead +50 to Attack Rating against Undead 11% Mana stolen per hit Hit Blinds Target +33 Hit Causes Monster to Flee +25% All Resistances +75 +2 to Mana after each Kill 30% Better Chance of Getting Magic Items Requirements -20% Allowed bases: Club, Hammer, Mace
Effects: Current values (3.3)
Weapon +15% Increased Attack Speed +120% Enhanced Damage +200 to Attack Rating Adds 3-14 cold damage +40% Chance of Crushing Blow Knockback +10 to Vitality Magic Damage Reduced by 2 Level 4 Corpse Explosion (12/12 Charges) Allowed bases: Hand to Hand
Effects: Current values (3.3)
Weapon 9% Chance to cast level 11 Frozen Orb on striking 11% Chance to cast level 9 Charged Bolt on striking +35% Increased Attack Speed +(290–340)% Enhanced Damage Adds 216-471 magic damage +25% Chance of Open Wounds +1 to Whirlwind +10 to Strength +15 Life after each Demon Kill Allowed bases: Missile Weapon
Effects: Current values (3.3)
Weapon Level 10 Vigor Aura When Equipped +(200–275)% Enhanced Damage +9 to Minimum Damage +9 to Maximum Damage Adds 55-160 fire damage / Adds 55-160 lightning damage / Adds 55-160 cold damage +(2–6) to Valkyrie +10 to Dexterity Regenerate Mana 20% +2 to Mana after each Kill +2 to Light Radius Level 20 Revive (25/25 Charges) Effects: Current values (3.3)
Weapon +30% Increased Attack Speed +(230–270)% Enhanced Damage -25% Target Defense 20% Bonus to Attack Rating +33% Chance of Crushing Blow +50% Chance of Open Wounds +1 to Vengeance Prevent Monster Heal +10 to Strength 40% Extra Gold from Monsters Effects: Current values (3.3)
Armor 25% Chance to cast level 15 Venom on striking 5% Chance to cast level 15 Fade when struck +2 to Assassin Skill Levels +45% Increased Attack Speed +20% Faster Hit Recovery Cold Resist +30% 50% Extra Gold from Monsters Effects: Current values (3.3)
Armor +25% Faster Run/Walk +25% Faster Cast Rate +25% Faster Hit Recovery +6 to Dexterity Regenerate Mana 15% +15 Maximum Stamina Poison Resist +30% Magic Damage Reduced by 3 Effects: Current values (3.3)
Armor 5% Chance to cast level 15 Twister on striking 5% Chance to cast level 15 Cyclone Armor when struck +2 to Druid Skill Levels +(100–150) to Mana Lightning Resist +30% Magic Damage Reduced by 7 +15% Damage Taken Goes To Mana Allowed bases: Melee Weapon
Effects: Current values (3.3)
Weapon +1 to All Skills +160% Enhanced Damage +9 to Minimum Damage +9 to Maximum Damage +250 to Attack Rating 7% Life stolen per hit +25% Deadly Strike +10 to Strength Replenish Life +10 +2 to Mana after each Kill +1 to Light Radius Effects: Current values (3.3)
Weapon +3 to Sorceress Skill Levels +33% Faster Cast Rate +9 to Minimum Damage -25% Target Defense +3 to Energy Shield (Sorceress Only) +2 to Static Field (Sorceress Only) +50% Enhanced Defense +10 to Vitality +10 to Energy Increase Maximum Mana 20% Magic Damage Reduced by 7 Effects: Current values (3.3)
Shield +20% Faster Hit Recovery +20% Faster Block Rate 20% Increased Chance of Blocking +(130–160)% Enhanced Defense +250 Defense vs. Missile +20 to Dexterity All Resistances +(50–70) Magic Damage Reduced by 7 Level 12 Slow Missiles (60/60 Charges) Effects: Current values (3.3)
Weapon 35% Chance to cast level 15 Venom on striking +(30–40)% Increased Attack Speed Damage +(340–400) Ignore Target's Defense -25% Target Defense +(15/8)% Damage to Demons (Based on Character Level) Adds 5-30 fire damage -(20–25)% to Enemy Poison Resistance +20% Deadly Strike Prevent Monster Heal +(10–15) Life after each Kill +2 to Mana after each Kill Allowed bases: Sword, Axe, Mace
Effects: Current values (3.3)
Weapon +25% Increased Attack Speed +20% Enhanced Damage +3 to Minimum Damage +3 to Maximum Damage +50 to Attack Rating +50% Chance of Open Wounds +2 to Mana after each Kill +1 to Light Radius Effects: Current values (3.3)
Weapon +25% Increased Attack Speed +(160–210)% Enhanced Damage (50–80)% Bonus to Attack Rating +75% Damage to Undead +50 to Attack Rating against Undead Adds 1-50 lightning damage +1 to Zeal +1 to Berserk Hit Blinds Target +10 Hit Causes Monster to Flee +25% 75% Extra Gold from Monsters Level 3 Heart of Wolverine (12/12 Charges) Effects: Current values (3.3)
Armor +2 to All Skills +45% Faster Run/Walk +1 to Teleport +(750–775) Defense +0.75 to Strength (Based on Character Level) Increase Maximum Life 5% Physical Damage Received Reduced by 8% +14 Life after each Kill +15% Damage Taken Goes To Mana 1% Better Chance of Getting Magic Items (Based on Character Level) Effects: Current values (3.3)
Shield +1 to All Skills +10% Faster Cast Rate +20% Faster Block Rate +(60–100)% Enhanced Defense +10 to Energy Regenerate Mana 15% 50% Extra Gold from Monsters 20% Better Chance of Getting Magic Items +3 to Light Radius Effects: Current values (3.3)
Armor 5% Chance to cast level 15 Fire Ball on striking 5% Chance to cast level 15 Blaze when struck +2 to Sorceress Skill Levels +1 to Warmth +30% Enhanced Defense Fire Resist +30% Damage Reduced by 7 Allowed bases: Missile Weapon
Effects: Current values (3.3)
Weapon 25% Chance to cast level 22 Frost Nova on striking 100% Chance to cast level 40 Blizzard when you Level-Up Level 18 Holy Freeze Aura When Equipped +20% Increased Attack Speed +(140–210)% Enhanced Damage Ignore Target's Defense +(25–30)% to Cold Skill Damage -20% to Enemy Cold Resistance 7% Life stolen per hit +20% Deadly Strike (25/8)% Extra Gold from Monsters (Based on Character Level) Effects: Current values (3.3)
Weapon +60% Enhanced Damage +10 to Maximum Damage -25% Target Defense Adds 5-30 fire damage Adds 21-110 lightning damage +75 poison damage over 5 seconds +3 to Holy Shock (Paladin Only) +5% to Maximum Lightning Resist Lightning Resist +60% Level 7 Chain Lightning (60/60 Charges) Allowed bases: Axe, Sword, Polearm
Effects: Current values (3.3)
Weapon 7% Chance to cast level 13 Static Field on striking 10% Chance to cast level 17 Chain Lightning on striking +20% Increased Attack Speed +(180–220)% Enhanced Damage Ignore Target's Defense -35% to Enemy Lightning Resistance +25% Chance of Open Wounds +(9–11) Magic Absorb +2 to Mana after each Kill Level 18 Summon Spirit Wolf (30/30 Charges) Allowed bases: Missile Weapon
Effects: Current values (3.3)
Weapon Level (12–15) Fanaticism Aura When Equipped +(1–2) to All Skills +330% Enhanced Damage Ignore Target's Defense 300% Bonus to Attack Rating +75% Damage to Undead +50 to Attack Rating against Undead Adds 120-120 fire damage All Resistances +15 10% Reanimate as: Returned 75% Extra Gold from Monsters Allowed bases: Sword, Any Shield
Effects: Current values (3.3)
Shield +2 to All Skills +(25–35)% Faster Cast Rate +55% Faster Hit Recovery +250 Defense vs. Missile +22 to Vitality +(89–112) to Mana Cold Resist +35% Lightning Resist +35% Poison Resist +35% +(3–8) Magic Absorb Attacker Takes Damage of 14 Weapon +2 to All Skills +(25–35)% Faster Cast Rate +55% Faster Hit Recovery Adds 1-50 lightning damage Adds 3-14 cold damage +75 poison damage over 5 seconds 7% Life stolen per hit +250 Defense vs. Missile +22 to Vitality +(89–112) to Mana +(3–8) Magic Absorb Effects: Current values (3.3)
Weapon Ignore Target's Defense +273 poison damage over 6 seconds 7% Mana stolen per hit Prevent Monster Heal Hit Causes Monster to Flee +25% Level 15 Poison Explosion (27/27 Charges) Level 13 Poison Nova (11/11 Charges) Effects: Current values (3.3)
Armor 15% Chance to cast level 3 Dim Vision when struck +10% Faster Hit Recovery +(200–260)% Enhanced Defense +10 to Strength All Resistances +45 Half Freeze Duration +5% Damage Taken Goes To Mana -3 to Light Radius Allowed bases: Polearm, Scepter
Effects: Current values (3.3)
Weapon 20% Chance to cast level 16 Tornado on striking 16% Chance to cast level 21 Frozen Orb on attack 20% Bonus to Attack Rating Adds 160-250 magic damage Adds 60-180 fire damage +(5–10) to all Attributes +10 to Dexterity +38% Damage Taken Goes To Mana 75% Extra Gold from Monsters Level 15 Iron Maiden (40/40 Charges) Requirements -20% Allowed bases: Sword, Scepter
Effects: Current values (3.3)
Weapon +100% Enhanced Damage +150 to Attack Rating +100% Damage to Demons +100 to Attack Rating against Demons +50% Damage to Undead +100 to Attack Rating against Undead Adds 5-30 fire damage Adds 3-14 cold damage 7% Life stolen per hit Allowed bases: Paladin Item
Effects: Current values (3.3)
Shield 15% Chance to cast level 5 Life Tap on striking Level (13–16) Defiance Aura When Equipped +2 to Offensive Auras (Paladin Only) +30% Faster Block Rate Freezes target +1 +(220–260)% Enhanced Defense Replenish Life +7 +5% to Maximum Cold Resist +5% to Maximum Fire Resist 25% Better Chance of Getting Magic Items Repairs 1 durability in 4 seconds Effects: Current values (3.3)
Armor Level (15–21) Thorns Aura When Equipped +50% Faster Hit Recovery +(25–50)% to Poison Skill Damage +300 Defense Increase Maximum Mana 5% Regenerate Mana 15% +5% to Maximum Cold Resist Fire Resist +30% Poison Resist +100% +13 Life after each Kill Level 13 Spirit of Barbs (33/33 Charges) Effects: Current values (3.3)
Armor 100% Chance to cast level 5 Holy Bolt on striking +2 to Paladin Skill Levels +50% Damage to Undead +(100–150) to Life 15% Slower Stamina Drain +5% to Maximum Poison Resist Fire Resist +30% Effects: Current values (3.3)
Shield +40% Faster Block Rate 20% Increased Chance of Blocking Regenerate Mana 15% All Resistances +25 Cannot Be Frozen 50% Extra Gold from Monsters 25% Better Chance of Getting Magic Items Allowed bases: Weapon, Armor
Effects: Current values (3.3)
Armor 20% Chance to cast level 15 Chilling Armor when struck +25% Faster Cast Rate +300% Enhanced Damage +200% Enhanced Defense +15 Defense +(1–1.5) to Life (Based on Character Level) Replenish Life +7 +5% to Maximum Lightning Resist All Resistances +(25–30) Damage Reduced by 7 +12% Damage Taken Goes To Mana +1 to Light Radius Weapon 20% Chance to cast level 15 Chilling Armor when struck +25% Faster Cast Rate +300% Enhanced Damage +9 to Minimum Damage +50 to Attack Rating +20% Deadly Strike Hit Causes Monster to Flee +25% +200% Enhanced Defense +(1–1.5) to Life (Based on Character Level) All Resistances +(25–30) +12% Damage Taken Goes To Mana +1 to Light Radius Allowed bases: Sword, Mace
Effects: Current values (3.3)
Weapon 18% Chance to cast level 20 Ice Blast on striking 15% Chance to cast level 13 Frozen Orb on striking +50 to Attack Rating +(220–350)% Damage to Demons +(355–375)% Damage to Undead +50 to Attack Rating against Undead Adds 100-220 cold damage -24% to Enemy Cold Resistance +10 to Dexterity Cannot Be Frozen 75% Extra Gold from Monsters +1 to Light Radius Allowed bases: Axe, Hammer
Effects: Current values (3.3)
Weapon +30% Increased Attack Speed +(320–370)% Enhanced Damage Ignore Target's Defense Adds 180-200 magic damage Adds 50-200 fire damage / Adds 50-200 lightning damage / Adds 50-200 cold damage Adds 1-50 lightning damage 12% Life stolen per hit Prevent Monster Heal +10 to Strength Ethereal (Cannot be Repaired) Effects: Current values (3.3)
Weapon 50% Chance to cast level 20 Poison Nova when you Kill an Enemy +60% Increased Attack Speed +(350–400)% Enhanced Damage -25% Target Defense +50 to Attack Rating +200% Damage to Undead +50 to Attack Rating against Undead 7% Mana stolen per hit (12–15)% Life stolen per hit Prevent Monster Heal +30 to all Attributes +1 to Light Radius Requirements -20% Indestructible Allowed bases: Polearm, Sword
Effects: Current values (3.3)
Weapon 5% Chance to cast level 23 Molten Boulder on striking 100% Chance to cast level 45 Meteor when you Die 15% Chance to cast level 22 Nova on attack 23% Chance to cast level 12 Volcano on striking +350% Enhanced Damage Ignore Target's Defense Adds 100-180 magic damage 7% Mana stolen per hit +20% Chance of Crushing Blow +20% Deadly Strike Prevent Monster Heal +10 to Dexterity Effects: Current values (3.3)
Armor +20% Faster Hit Recovery +75% Enhanced Defense +280 Defense vs. Missile +10 to Energy All Resistances +50 -1 to Light Radius Level 6 Weaken (18/18 Charges) Effects: Current values (3.3)
Weapon +3 to Fire Skills Adds 5-30 fire damage +3 to Inferno (Sorceress Only) +3 to Fire Bolt (Sorceress Only) +3 to Warmth (Sorceress Only) +2 Defense (Based on Character Level) Cold Resist +33% +2 to Mana after each Kill Effects: Current values (3.3)
Armor +25% Faster Hit Recovery +(140–170)% Enhanced Defense All Resistances +(25–35) Damage Reduced by 3 Magic Damage Reduced by 17 +2 to Mana after each Kill +1 to Light Radius Repairs 1 durability in 4 seconds Allowed bases: Sword, Hammer, Scepter
Effects: Current values (3.3)
Weapon 20% Chance to cast level 15 Decrepify on striking Level (16–18) Sanctuary Aura When Equipped -50% Target Defense Adds 150-210 fire damage Adds 130-180 cold damage 7% Life stolen per hit Slain Monsters Rest in Peace +(200–250) Defense vs. Missile +10 to Dexterity 75% Extra Gold from Monsters Allowed bases: Melee Weapon
Effects: Current values (3.3)
Weapon 10% Chance to cast level 9 Tornado on striking +20% Faster Run/Walk +40% Increased Attack Speed +15% Faster Hit Recovery +(120–160)% Enhanced Damage -50% Target Defense +50 to Attack Rating Hit Blinds Target +1 +1 to Light Radius Level 13 Twister (127/127 Charges) Effects: Current values (3.3)
Armor +2 to All Skills +200% Damage to Demons +100% Damage to Undead 8% Life stolen per hit +70% Enhanced Defense +20 to Strength Replenish Life +7 All Resistances +65 Physical Damage Received Reduced by 8% 25% Better Chance of Getting Magic Items Allowed bases: Staff, Mace
Effects: Current values (3.3)
Weapon +3 to All Skills +40% Faster Cast Rate +75% Damage to Demons +100 to Attack Rating against Demons Adds 3-14 cold damage 7% Mana stolen per hit +10 to Dexterity Replenish Life +20 Increase Maximum Mana 15% All Resistances +(30–40) Level 4 Oak Sage (25/25 Charges) Level 14 Raven (60/60 Charges) Allowed bases: Missile Weapon
Effects: Current values (3.3)
Weapon 7% Chance to cast level 1 Twister when struck +25% Faster Run/Walk +25% Increased Attack Speed +33% Enhanced Damage -25% Target Defense +66 to Attack Rating Adds 1-50 lightning damage +25 Defense Allowed bases: Missile Weapon
Effects: Current values (3.3)
Weapon 100% Chance to cast level 18 Bone Spear on striking 35% Chance to cast level 14 Amplify Damage when struck Fires Explosive Arrows or Bolts +(260–340)% Enhanced Damage Ignore Target's Defense 20% Bonus to Attack Rating +(280–330)% Damage to Demons +20% Deadly Strike Prevent Monster Heal Prevent Monster Heal Knockback Effects: Current values (3.3)
Armor +10 to Dexterity +2 to Mana after each Kill 300% Extra Gold from Monsters 100% Better Chance of Getting Magic Items Allowed bases: Polearm, Staff, Missile Weapon
Effects: Current values (3.3)
Weapon Level (12–17) Meditation Aura When Equipped +35% Faster Cast Rate +(200–260)% Enhanced Damage +9 to Minimum Damage (180–250)% Bonus to Attack Rating Adds 5-30 fire damage +75 poison damage over 5 seconds +(1–6) to Critical Strike +5 to all Attributes +2 to Mana after each Kill 23% Better Chance of Getting Magic Items Effects: Current values (3.3)
Weapon +3 to Poison and Bone Skills (Necromancer Only) +20% Faster Cast Rate +3 to Bone Armor (Necromancer Only) +2 to Bone Spear (Necromancer Only) +4 to Skeleton Mastery (Necromancer Only) Hit Causes Monster to Flee +25% +10 to Vitality +13 to Mana Magic Damage Reduced by 4 Allowed bases: Polearm, Spear
Effects: Current values (3.3)
Weapon 30% Chance to cast level 21 Enchant when you Kill an Enemy +40% Faster Hit Recovery +370% Enhanced Damage -25% Target Defense Adds 3-14 cold damage -25% to Enemy Fire Resistance +40% Chance of Crushing Blow +(200–300) Defense +10 to Strength +10 to Dexterity All Resistances +(20–30) Requirements -20% Allowed bases: Missile Weapon
Effects: Current values (3.3)
Weapon 5% Chance to cast level 10 Life Tap on striking 30% Chance to cast level 1 Decrepify on striking +375% Damage to Demons +100 to Attack Rating against Demons +(250–300)% Damage to Undead Adds 85-120 magic damage Adds 41-240 lightning damage +20% Chance of Crushing Blow Prevent Monster Heal +10 to Energy Cannot Be Frozen Effects: Current values (3.3)
Armor 10% Chance to cast level 1 Taunt on striking 3% Chance to cast level 1 Howl when struck +2 to Barbarian Skill Levels +30 Defense vs. Missile Replenish Life +10 Attacker Takes Damage of 14 Requirements -15% Allowed bases: Sword, Axe, Mace
Effects: Current values (3.3)
Weapon 30% Chance to cast level 20 Bone Spirit on striking +30% Increased Attack Speed +20% Increased Attack Speed +(210–340)% Enhanced Damage +75% Damage to Demons +100 to Attack Rating against Demons Prevent Monster Heal +10 to Energy +(10–15) Magic Absorb Level 17 Iron Golem (14/14 Charges) Level 16 Heart of Wolverine (20/20 Charges) Indestructible Effects: Current values (3.3)
Weapon 25% Chance to cast level 18 Glacial Spike on attack 100% Chance to cast level 44 Chain Lightning when you Die +(300–385)% Enhanced Damage 20% Bonus to Attack Rating +50 to Attack Rating Adds 1-50 lightning damage 7% Mana stolen per hit +50% Chance of Crushing Blow +0.5% Deadly Strike (Based on Character Level) +1 to Light Radius Level 22 Blood Golem (15/15 Charges) Indestructible Requirements -20% Effects: Current values (3.3)
Armor +1 to All Skills +10 to Energy Lightning Resist +30% Damage Reduced by 7 +2 to Mana after each Kill +2 to Light Radius Effects: Current values (3.3)
Armor 15% Chance to cast level 10 Bone Spear on striking 15% Chance to cast level 10 Bone Armor when struck +2 to Necromancer Skill Levels +(100–150) to Mana All Resistances +30 Damage Reduced by 7 Effects: Current values (3.3)
Armor 11% Chance to cast level 18 Confuse on striking 14% Chance to cast level 13 Terror when struck 6% Chance to cast level 14 Mind Blast when struck +2 to All Skills +261 Defense +10 to Vitality 50% Extra Gold from Monsters 25% Better Chance of Getting Magic Items Level 17 Attract (60/60 Charges) Some properties are not listed on this site yet.
Allowed bases: Weapon, Any Shield
Effects: Current values (3.3)
Shield 40% Chance to cast level 22 Firestorm on striking 100% Chance to cast level 40 Blaze when you Level-Up Level (10–15) Redemption Aura When Equipped +(350–400)% Enhanced Damage -28% to Enemy Fire Resistance +(350–400) Defense vs. Missile +50 to Life +5% to Maximum Lightning Resist +10% to Maximum Fire Resist +(15–21) Fire Absorb Weapon 40% Chance to cast level 22 Firestorm on striking 100% Chance to cast level 40 Blaze when you Level-Up Level (10–15) Redemption Aura When Equipped +(350–400)% Enhanced Damage Ignore Target's Defense 14% Mana stolen per hit -28% to Enemy Fire Resistance +20% Deadly Strike +(350–400) Defense vs. Missile +(15–21) Fire Absorb Allowed bases: Helm, Any Shield
Effects: Current values (3.3)
Armor 10% Chance to cast level 15 Confuse when struck Level 15 Holy Shock Aura When Equipped +(20–30)% Faster Hit Recovery +30% Enhanced Defense +(150–220) Defense +10 to Vitality Increase Maximum Life 5% +0.625 to Mana (Based on Character Level) All Resistances +(5–20) (12–25)% Better Chance of Getting Magic Items Shield 10% Chance to cast level 15 Confuse when struck Level 15 Holy Shock Aura When Equipped +(20–30)% Faster Hit Recovery +30% Enhanced Defense +(150–220) Defense +10 to Vitality +50 to Life +0.625 to Mana (Based on Character Level) All Resistances +(5–20) (12–25)% Better Chance of Getting Magic Items Effects: Current values (3.3)
Armor +60% Faster Hit Recovery +(250–290)% Enhanced Defense +300 Defense vs. Missile +16 to Strength +16 to Vitality +10 to Energy All Resistances +15 Level 16 Clay Golem (16/16 Charges) Level 16 Molten Boulder (80/80 Charges) Effects: Current values (3.3)
Shield +50% Enhanced Defense Cold Resist +30% All Resistances +13 Lightning Resist +35% Fire Resist +35% Poison Resist +35% +10% Damage Taken Goes To Mana Allowed bases: Melee Weapon
Effects: Current values (3.3)
Weapon +40% Increased Attack Speed +209% Enhanced Damage Ignore Target's Defense -25% Target Defense 20% Bonus to Attack Rating 6% Life stolen per hit +33% Deadly Strike +66% Chance of Open Wounds Prevent Monster Heal +5 to Frenzy (Barbarian Only) Effects: Current values (3.3)
Weapon 100% Chance to cast level 36 Blaze when you Level-Up 100% Chance to cast level 48 Meteor when you Die Level 16 Holy Fire Aura When Equipped +33% Increased Attack Speed +(280–330)% Enhanced Damage Ignore Target's Defense -20% to Enemy Fire Resistance 7% Life stolen per hit +20% Deadly Strike Hit Blinds Target +1 Freezes target +3 Allowed bases: Missile Weapon
Effects: Current values (3.3)
Weapon +3 to Bow and Crossbow Skills (Amazon Only) +20% Increased Attack Speed +50% Enhanced Damage +300% Damage to Undead +3 to Critical Strike (Amazon Only) +3 to Dodge (Amazon Only) +3 to Slow Missiles (Amazon Only) Knockback +10 to Dexterity Allowed bases: Polearm, Spear
Effects: Current values (3.3)
Weapon 25% Chance to cast level 17 Fire Wall when struck Level (16–20) Concentration Aura When Equipped (260–300)% Bonus to Attack Rating +1% Damage to Demons (Based on Character Level) Adds 50-280 lightning damage +20% Deadly Strike Hit Blinds Target +1 Freezes target +3 +10 to Vitality Replenish Life +8 (15/8)% Extra Gold from Monsters (Based on Character Level) Effects: Current values (3.3)
Armor 2% Chance to cast level 15 Valkyrie on striking 4% Chance to cast level 5 Slow Missiles when struck +2 to Amazon Skill Levels +20% Faster Hit Recovery +2 to Critical Strike Cold Resist +30% Attacker Takes Damage of 14 Allowed bases: Melee Weapon
Effects: Current values (3.3)
Weapon +33% Enhanced Damage +9 to Maximum Damage -25% Target Defense +50 to Attack Rating +100% Chance of Open Wounds Prevent Monster Heal -100 to Monster Defense Per Hit Drain Life -5 Allowed bases: Melee Weapon
Effects: Current values (3.3)
Weapon +35% Enhanced Damage 7% Life stolen per hit +25% Chance of Crushing Blow +20 to Strength +10 to Vitality +2 to Mana after each Kill Allowed bases: Missile Weapon
Effects: Current values (3.3)
Weapon Level 15 Thorns Aura When Equipped +35% Increased Attack Speed +(320–380)% Damage to Demons +280% Damage to Undead +75 poison damage over 5 seconds 7% Life stolen per hit Prevent Monster Heal +(5–10) to all Attributes +2 to Mana after each Kill Reduces all Vendor Prices 15% Allowed bases: Melee Weapon
Effects: Current values (3.3)
Weapon +(260–310)% Enhanced Damage +9 to Minimum Damage 7% Life stolen per hit +20% Chance of Crushing Blow Hit Blinds Target +1 Slows Target by 33% Replenish Life +16 Regenerate Mana 16% Cannot Be Frozen 30% Better Chance of Getting Magic Items Level 8 Revive (88/88 Charges) Indestructible Allowed bases: Axe, Polearm, Hammer
Effects: Current values (3.3)
Weapon 5% Chance to cast level 18 Volcano on striking Level 12 Holy Freeze Aura When Equipped +2 to All Skills +45% Increased Attack Speed +(330–370)% Enhanced Damage -(40–60)% to Enemy Cold Resistance +20% Deadly Strike +25% Chance of Open Wounds Prevent Monster Heal Freezes target +3 Requirements -20% Effects: Current values (3.3)
Weapon +1 to All Skills +40% Increased Attack Speed +(250–290)% Enhanced Damage Adds 5-30 fire damage 7% Life stolen per hit +(2–6) to Battle Command +(1–6) to Battle Orders +(1–4) to Battle Cry Prevent Monster Heal Replenish Life +12 30% Better Chance of Getting Magic Items Effects: Current values (3.3)
Armor +40% Faster Hit Recovery +(10–20)% Enhanced Damage Adds 37-133 cold damage +15% Chance of Crushing Blow +33% Chance of Open Wounds +(150–200)% Enhanced Defense -20% Slower Stamina Drain All Resistances +15 Cold Resist +30% Allowed bases: Axe, Scepter, Hammer
Effects: Current values (3.3)
Weapon Level 9 Fanaticism Aura When Equipped +40% Increased Attack Speed +(240–270)% Enhanced Damage +20% Chance of Crushing Blow +25% Chance of Open Wounds +3 to Werebear +3 to Lycanthropy Prevent Monster Heal +(25–40) to Strength +10 to Energy +2 to Mana after each Kill Level 13 Summon Grizzly (5/5 Charges) Allowed bases: Polearm, Spear
Effects: Current values (3.3)
Weapon 50% Chance to cast level 20 Chain Lightning when you Kill an Enemy Level 12 Conviction Aura When Equipped +35% Faster Run/Walk +(255–325)% Enhanced Damage -(45–55)% to Enemy Lightning Resistance +40% Chance of Crushing Blow Prevent Monster Heal +0.5 to Vitality (Based on Character Level) 30% Better Chance of Getting Magic Items Level 21 Cyclone Armor (30/30 Charges) Effects: Current values (3.3)
Armor +50% Enhanced Defense +10 Defense +30 Defense vs. Missile +5 to Strength +2 to Mana after each Kill -33% Extra Gold from Monsters -3 to Light Radius Level 13 Cloak of Shadows (9/9 Charges) Effects: Current values (3.3)
Armor 2% Chance to cast level 10 Psychic Ward when struck 10% Chance to cast level 15 Miasma Chain on striking +2 to Warlock Skills +20% Faster Hit Recovery +(40–60)% Enhanced Damage Fire Resist +30% Requirements -15% Effects: Current values (3.3)
Armor +20% Faster Hit Recovery (4–6)% Life stolen per hit +(75–100)% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Replenish Life +30 Physical Damage Received Reduced by (10–15)% Damage Reduced by 7 Availability Classic: Ladder — Availability not confirmed; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Lord of Destruction: Ladder — No change announced; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Reign of the Warlock: Ladder — Available; Non-Ladder — Available; Offline — Availability not confirmed
No change announced is a patch status. It does not confirm that you can make the runeword in that mode.
Effects: Current values (3.3)
Armor 5% Chance to cast level 10 Sigil: Lethargy when struck +1 to All Skills +20% Faster Cast Rate +(30–50)% Enhanced Defense +10 to Vitality Fire Resist +30% +(1–5) Life after each Kill (26–40)% Better Chance of Getting Magic Items Effects: Current values (3.3)
Armor Level 1 Cleansing Aura When Equipped +20% Faster Hit Recovery +(75–100)% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Poison Resist +(40–60)% Poison Length Reduced by 50% Availability Classic: Ladder — Availability not confirmed; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Lord of Destruction: Ladder — No change announced; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Reign of the Warlock: Ladder — Available; Non-Ladder — Available; Offline — Availability not confirmed
No change announced is a patch status. It does not confirm that you can make the runeword in that mode.
Effects: Current values (3.3)
Armor Level (4–8) Resist Fire Aura When Equipped +3 to Fire Skills -(10–15)% to Enemy Fire Resistance +30% Enhanced Defense +30 Defense vs. Missile +(50–75) to Mana +5% to Maximum Fire Resist Half Freeze Duration Poison Length Reduced by 50% Effects: Current values (3.3)
Armor +20% Faster Hit Recovery +(75–100)% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Lightning Resist +(40–60)% Lightning Absorb +(10–15)% Availability Classic: Ladder — Availability not confirmed; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Lord of Destruction: Ladder — No change announced; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Reign of the Warlock: Ladder — Available; Non-Ladder — Available; Offline — Availability not confirmed
No change announced is a patch status. It does not confirm that you can make the runeword in that mode.
Effects: Current values (3.3)
Armor +20% Faster Hit Recovery +(75–100)% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Cold Resist +(40–60)% Cold Absorb +(10–15)% Cannot Be Frozen Availability Classic: Ladder — Availability not confirmed; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Lord of Destruction: Ladder — No change announced; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Reign of the Warlock: Ladder — Available; Non-Ladder — Available; Offline — Availability not confirmed
No change announced is a patch status. It does not confirm that you can make the runeword in that mode.
Effects: Current values (3.3)
Armor +65% Faster Run/Walk +40% Increased Attack Speed +20% Faster Hit Recovery +6 to Evade +10 to Dexterity 50% Slower Stamina Drain All Resistances +10 Availability Classic: Ladder — Availability not confirmed; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Lord of Destruction: Ladder — No change announced; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Reign of the Warlock: Ladder — Available; Non-Ladder — Available; Offline — Availability not confirmed
No change announced is a patch status. It does not confirm that you can make the runeword in that mode.
Effects: Current values (3.3)
Weapon 5% Chance to cast level 1 Burst of Speed on striking Level 1 Fanaticism Aura When Equipped +30% Increased Attack Speed +(180–200)% Enhanced Damage +75% Damage to Undead +50 to Attack Rating against Undead +10 to Dexterity Availability Classic: Ladder — Availability not confirmed; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Lord of Destruction: Ladder — No change announced; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Reign of the Warlock: Ladder — Available; Non-Ladder — Available; Offline — Availability not confirmed
No change announced is a patch status. It does not confirm that you can make the runeword in that mode.
Effects: Current values (3.3)
Armor 100% Chance to cast level 1 Mark of the Bear on striking 100% Chance to cast level 1 Mark of the Wolf on striking +5 to Shape Shifting Skills (Druid Only) +25% Chance of Crushing Blow +(50–80)% Enhanced Defense +10 to Strength +10 to Vitality All Resistances +10 Cannot Be Frozen Availability Classic: Ladder — Availability not confirmed; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Lord of Destruction: Ladder — No change announced; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Reign of the Warlock: Ladder — Available; Non-Ladder — Available; Offline — Availability not confirmed
No change announced is a patch status. It does not confirm that you can make the runeword in that mode.
Allowed bases: Missile Weapon
Effects: Current values (3.3)
Weapon Level (8–12) Concentration Aura When Equipped +3 to All Skills +20% Increased Attack Speed +100% Piercing Attack +(325–375)% Enhanced Damage +9 to Maximum Damage 20% Bonus to Attack Rating Adds 3-14 cold damage Freezes target +3 +24 to Vitality All Resistances +40 Allowed bases: Hand to Hand
Effects: Current values (3.3)
Weapon +50% chance for finishing moves to not consume charges +2 to Martial Arts (Assassin Only) +20% Increased Attack Speed +(200–250)% Enhanced Damage 20% Bonus to Attack Rating +(8–15)% to Fire Skill Damage +(8–15)% to Cold Skill Damage +(8–15)% to Lightning Skill Damage 7% Life stolen per hit Prevent Monster Heal Effects: Current values (3.3)
Weapon 24% Chance to cast level 10 Weaken when struck +4 to All Skills +65% Faster Cast Rate +60% Faster Hit Recovery Knockback +10 to Vitality +10 to Energy Increase Maximum Life (15–25)% Regenerate Mana (15–30)% All Resistances +(60–70) 75% Extra Gold from Monsters 30% Better Chance of Getting Magic Items Indestructible Allowed bases: Hand to Hand
Effects: Current values (3.3)
Weapon +30% Faster Block Rate +(40–80)% Enhanced Damage 10% Bonus to Attack Rating Adds 12-32 fire damage Adds 1-50 lightning damage Adds 3-14 cold damage +75 poison damage over 5 seconds +6 to Strength +6 to Dexterity All Resistances +15 Allowed bases: Sword, Knife, Hand to Hand
Effects: Current values (3.3)
Weapon 20% Chance to cast level 12 Lower Resist when struck 25% Chance to cast level 15 Poison Nova on striking Level (13–17) Cleansing Aura When Equipped +(1–2) to All Skills +20% Increased Attack Speed +(220–320)% Enhanced Damage -23% to Enemy Poison Resistance +(3/8)% Deadly Strike (Based on Character Level) +25% Chance of Open Wounds Freezes target +3 Effects: Current values (3.3)
Weapon 13% Chance to cast level 1 Sigil: Death when struck +20% Increased Attack Speed +20% Increased Attack Speed +(250–320)% Enhanced Damage (200–260)% Bonus to Attack Rating +(150–250)% Damage to Demons 7% Life stolen per hit Slain Monsters Rest in Peace +(3–5) Life after each Kill Effects: Current values (3.3)
Armor +20% Faster Hit Recovery +(75–100)% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Fire Resist +(40–60)% Fire Absorb +(10–15)% Availability Classic: Ladder — Availability not confirmed; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Lord of Destruction: Ladder — No change announced; Non-Ladder — Availability not confirmed; Offline — Availability not confirmed
Reign of the Warlock: Ladder — Available; Non-Ladder — Available; Offline — Availability not confirmed
No change announced is a patch status. It does not confirm that you can make the runeword in that mode.
Effects: Current values (3.3)
Weapon 18% Chance to cast level 18 Taunt on striking +3 to Combat Skills (Barbarian Only) +(20–30)% Increased Attack Speed +(300–350)% Enhanced Damage +9 to Maximum Damage +50 to Attack Rating +75% Damage to Undead +50 to Attack Rating against Undead (8–10)% Life stolen per hit Prevent Monster Heal +10 to Strength +10 to Vitality Damage Reduced by 8 +1 to Light Radius Requirements -20% Allowed bases: Grimoire, Any Shield, Voodoo Heads, Auric Shields
Effects: Current values (3.3)
Shield 5% Chance to cast level 10 Ring of Fire when struck +10% Faster Run/Walk +30% Faster Block Rate +(75–100)% Enhanced Defense +(20–40) to Life Replenish Life +7 +(20–40) to Mana +5% to Maximum Poison Resist All Resistances +(25–35) Effects: Current values (3.3)
Weapon +2 to All Skills +40% Faster Cast Rate Adds 3-14 cold damage +(10–15)% to Magic Skill Damage +(1–3) to Abyss +(8–12) to all Attributes 30% Better Chance of Getting Magic Items Level 4 Decrepify (35/35 Charges) Indestructible Effects: Current values (3.3)
Armor +33% Piercing Attack (15–25)% Bonus to Attack Rating (4–8)% Mana stolen per hit +30% Enhanced Defense +10 to Energy 15% Slower Stamina Drain Cannot Be Frozen +5 to Mana after each Kill +15% Damage Taken Goes To Mana No matches. Try another name or clear the filters.