Diablo II: Resurrected · Patch 3.3

Diablo 2 Runes & Socket Effects

Updated:

All 33 runes, in number order, with level requirements and their effects in weapons, helms, body armor and shields.

Rune effects are separated by the item they are socketed into. Hel has no level requirement. The Upgrade column lists materials for making the rune on that row.

#1
El Rune
+50 to Attack Rating, +1 to Light Radius
Helms and Body Armor: +15 Defense, +1 to Light Radius
Shields: +15 Defense, +1 to Light Radius
11
—
#2
Eld Rune
+75% Damage to Undead, +50 to Attack Rating against Undead
Helms and Body Armor: 15% Slower Stamina Drain
Shields: 7% Increased Chance of Blocking
11
3 El Rune
#3
Tir Rune
+2 to Mana after each Kill
Helms and Body Armor: +2 to Mana after each Kill
Shields: +2 to Mana after each Kill
13
3 Eld Rune
#4
Nef Rune
Knockback
Helms and Body Armor: +30 Defense vs. Missile
Shields: +30 Defense vs. Missile
13
3 Tir Rune
#5
Eth Rune
-25% Target Defense
Helms and Body Armor: Regenerate Mana 15%
Shields: Regenerate Mana 15%
15
3 Nef Rune
#6
Ith Rune
+9 to Maximum Damage
Helms and Body Armor: +15% Damage Taken Goes To Mana
Shields: +15% Damage Taken Goes To Mana
15
3 Eth Rune
#7
Tal Rune
+75 poison damage over 5 seconds
Helms and Body Armor: Poison Resist +30%
Shields: Poison Resist +35%
17
3 Ith Rune
#8
Ral Rune
Adds 5-30 fire damage
Helms and Body Armor: Fire Resist +30%
Shields: Fire Resist +35%
19
3 Tal Rune
#9
Ort Rune
Adds 1-50 lightning damage
Helms and Body Armor: Lightning Resist +30%
Shields: Lightning Resist +35%
21
3 Ral Rune
#10
Thul Rune
Adds 3-14 cold damage
Helms and Body Armor: Cold Resist +30%
Shields: Cold Resist +35%
23
3 Ort Rune
#11
Amn Rune
7% Life stolen per hit
Helms and Body Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14
25
3 Thul Rune + 1 Chipped Topaz
#12
Sol Rune
+9 to Minimum Damage
Helms and Body Armor: Damage Reduced by 7
Shields: Damage Reduced by 7
27
3 Amn Rune + 1 Chipped Amethyst
#13
Shael Rune
+20% Increased Attack Speed
Helms and Body Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate
29
3 Sol Rune + 1 Chipped Sapphire
#14
Dol Rune
Hit Causes Monster to Flee +25%
Helms and Body Armor: Replenish Life +7
Shields: Replenish Life +7
31
3 Shael Rune + 1 Chipped Ruby
#15
Hel Rune
Requirements -20%
Helms and Body Armor: Requirements -15%
Shields: Requirements -15%
—
3 Dol Rune + 1 Chipped Emerald
#16
Io Rune
+10 to Vitality
Helms and Body Armor: +10 to Vitality
Shields: +10 to Vitality
35
3 Hel Rune + 1 Chipped Diamond
#17
Lum Rune
+10 to Energy
Helms and Body Armor: +10 to Energy
Shields: +10 to Energy
37
3 Io Rune + 1 Flawed Topaz
#18
Ko Rune
+10 to Dexterity
Helms and Body Armor: +10 to Dexterity
Shields: +10 to Dexterity
39
3 Lum Rune + 1 Flawed Amethyst
#19
Fal Rune
+10 to Strength
Helms and Body Armor: +10 to Strength
Shields: +10 to Strength
41
3 Ko Rune + 1 Flawed Sapphire
#20
Lem Rune
75% Extra Gold from Monsters
Helms and Body Armor: 50% Extra Gold from Monsters
Shields: 50% Extra Gold from Monsters
43
3 Fal Rune + 1 Flawed Ruby
#21
Pul Rune
+75% Damage to Demons, +100 to Attack Rating against Demons
Helms and Body Armor: +30% Enhanced Defense
Shields: +30% Enhanced Defense
45
3 Lem Rune + 1 Flawed Emerald
#22
Um Rune
+25% Chance of Open Wounds
Helms and Body Armor: All Resistances +15
Shields: All Resistances +22
47
2 Pul Rune + 1 Flawed Diamond
#23
Mal Rune
Prevent Monster Heal
Helms and Body Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7
49
2 Um Rune + 1 Topaz
#24
Ist Rune
30% Better Chance of Getting Magic Items
Helms and Body Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items
51
2 Mal Rune + 1 Amethyst
#25
Gul Rune
20% Bonus to Attack Rating
Helms and Body Armor: +5% to Maximum Poison Resist
Shields: +5% to Maximum Poison Resist
53
2 Ist Rune + 1 Sapphire
#26
Vex Rune
7% Mana stolen per hit
Helms and Body Armor: +5% to Maximum Fire Resist
Shields: +5% to Maximum Fire Resist
55
2 Gul Rune + 1 Ruby
#27
Ohm Rune
+50% Enhanced Damage
Helms and Body Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist
57
2 Vex Rune + 1 Emerald
#28
Lo Rune
+20% Deadly Strike
Helms and Body Armor: +5% to Maximum Lightning Resist
Shields: +5% to Maximum Lightning Resist
59
2 Ohm Rune + 1 Diamond
#29
Sur Rune
Hit Blinds Target +1
Helms and Body Armor: Increase Maximum Mana 5%
Shields: +50 to Mana
61
2 Lo Rune + 1 Flawless Topaz
#30
Ber Rune
+20% Chance of Crushing Blow
Helms and Body Armor: Physical Damage Received Reduced by 8%
Shields: Physical Damage Received Reduced by 8%
63
2 Sur Rune + 1 Flawless Amethyst
#31
Jah Rune
Ignore Target's Defense
Helms and Body Armor: Increase Maximum Life 5%
Shields: +50 to Life
65
2 Ber Rune + 1 Flawless Sapphire
#32
Cham Rune
Freezes target +3
Helms and Body Armor: Cannot Be Frozen
Shields: Cannot Be Frozen
67
2 Jah Rune + 1 Flawless Ruby
#33
Zod Rune
Indestructible
Helms and Body Armor: Indestructible
Shields: Indestructible
69
2 Cham Rune + 1 Flawless Emerald